Pieter Spronck

Research activity per year

Personal profile

Research interests

  • Artificial Intelligence, in particular in computer games
  • Machine Learning
  • Intelligent Agents
  • Knowledge Technology
  • Player Modeling
  • Player Profiling

More information can be found on my website: http://www.spronck.net

Current courses

Click here for my courses.


  • Neural Networks
  • Computer Science
  • Gaming/Simulation
  • Knowledge Technology
  • Logic
  • Genetic Programming
  • Virtual Environments
  • Information Systems
  • Artificial Intelligence
  • Object Oriented Design
  • Machine Learning
  • Game Theory
  • Decision Support Systems
  • Programming Languages
  • Programming
  • Data Mining
  • Agents
  • Object Oriented Analysis


Dive into the research topics where Pieter Spronck is active. These topic labels come from the works of this person. Together they form a unique fingerprint.
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Collaborations and top research areas from the last five years

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