A case study on Service-Oriented Architecture for Serious Games

Maira B. Carvalho, Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Giorgia Gazzarata, Jun Hu, Michael Kickmeier-Rust

Research output: Contribution to journalArticleScientificpeer-review

24 Citations (Scopus)
Original languageEnglish
Pages (from-to)1-10
Number of pages10
JournalEntertainment Computing
Volume6
DOIs
Publication statusPublished - Jan 2015
Externally publishedYes

Keywords

  • Adaptive Serious Games
  • Games for learning
  • Serious Games
  • Serious Games development
  • Service Oriented Architecture
  • Architecture Tradeoff Analysis Method

Cite this