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A case study on Service-Oriented Architecture for Serious Games

  • Maira B. Carvalho
  • , Francesco Bellotti
  • , Riccardo Berta
  • , Alessandro De Gloria
  • , Giorgia Gazzarata
  • , Jun Hu
  • , Michael Kickmeier-Rust

Research output: Contribution to journalArticleScientificpeer-review

472 Downloads (Pure)
Original languageEnglish
Pages (from-to)1-10
Number of pages10
JournalEntertainment Computing
Volume6
DOIs
Publication statusPublished - Jan 2015
Externally publishedYes

Keywords

  • Adaptive Serious Games
  • Games for learning
  • Serious Games
  • Serious Games development
  • Service Oriented Architecture
  • Architecture Tradeoff Analysis Method

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