A globally convergent algorithm to compute all Nash equilibria for n-person games

P.J.J. Herings*, R Peeters

*Corresponding author for this work

    Research output: Contribution to journalArticleScientificpeer-review

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    Abstract

    In this paper we present an algorithm to compute all Nash equilibria for generic finite n-person games in normal form. The algorithm relies on decomposing the game by means of support-sets. For each support-set, the set of totally mixed equilibria of the support-restricted game can be characterized by a system of polynomial equations and inequalities. By finding all the solutions to those systems, all equilibria are found. The algorithm belongs to the class of homotopy-methods and can be easily implemented. Finally, several techniques to speed up computations are proposed.

    Original languageEnglish
    Pages (from-to)349-368
    Number of pages20
    JournalAnnals of Operations Research
    Volume137
    Issue number1-4
    DOIs
    Publication statusPublished - 2005

    Keywords

    • computation of all equilibria
    • noncooperative game theory
    • POLYNOMIAL SYSTEMS
    • DIFFERENTIABLE HOMOTOPY
    • EQUATIONS
    • NUMBER
    • CONTINUATION
    • HOMPACK

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