| Original language | Undefined/Unknown |
|---|---|
| Journal | Technology, Mind, and Behavior |
| DOIs | |
| Publication status | Published - 8 Nov 2021 |
| Externally published | Yes |
A large-scale study of changes to the quantity, quality, and distribution of video game play during a global health pandemic.
- Matti Vuorre
- , David Zendle
- , Elena Petrovskaya
- , Nick Ballou
- , Andrew K. Przybylski
Research output: Contribution to journal › Article › Scientific › peer-review