TY - JOUR
T1 - An Exploratory Study Examining Users' Psychological Responses to Screen Speed in Virtual Reality Exergame
AU - Shin, Mincheol
AU - Chung, Donghun
PY - 2020/10/20
Y1 - 2020/10/20
N2 - This study aimed to address whether the varying degree of screen speed in the context of a Virtual reality exergame will interact with users' intrinsic motivation in influencing user perceptions. Results from our experiment (N= 40), showed that screen speed and intrinsic motivation have significantly interacted in influencing players' feeling of flow, attitude, and intention to replay the game (ie, the 7km/h and 9km/h speeds have induced more favorable user perceptions than the 5km/h speed). Further implications of the findings are discussed.
AB - This study aimed to address whether the varying degree of screen speed in the context of a Virtual reality exergame will interact with users' intrinsic motivation in influencing user perceptions. Results from our experiment (N= 40), showed that screen speed and intrinsic motivation have significantly interacted in influencing players' feeling of flow, attitude, and intention to replay the game (ie, the 7km/h and 9km/h speeds have induced more favorable user perceptions than the 5km/h speed). Further implications of the findings are discussed.
U2 - 10.7583/JKGS.2020.20.5.41
DO - 10.7583/JKGS.2020.20.5.41
M3 - Article
VL - 20
SP - 41
EP - 52
JO - Journal of Korea Game Society
JF - Journal of Korea Game Society
IS - 5
ER -