An Exploratory Study Examining Users' Psychological Responses to Screen Speed in Virtual Reality Exergame

Mincheol Shin, Donghun Chung

    Research output: Contribution to journalArticleScientificpeer-review

    Abstract

    This study aimed to address whether the varying degree of screen speed in the context of a Virtual reality exergame will interact with users' intrinsic motivation in influencing user perceptions. Results from our experiment (N= 40), showed that screen speed and intrinsic motivation have significantly interacted in influencing players' feeling of flow, attitude, and intention to replay the game (ie, the 7km/h and 9km/h speeds have induced more favorable user perceptions than the 5km/h speed). Further implications of the findings are discussed.
    Original languageEnglish
    Pages (from-to)41-52
    JournalJournal of Korea Game Society
    Volume20
    Issue number5
    DOIs
    Publication statusPublished - 20 Oct 2020

    Fingerprint

    Dive into the research topics of 'An Exploratory Study Examining Users' Psychological Responses to Screen Speed in Virtual Reality Exergame'. Together they form a unique fingerprint.

    Cite this