Artificial and computational intelligence in games

S.M. Lucas (Editor), M. Mateas (Editor), M. Preuss (Editor), P.H.M. Spronck (Editor), J. Togelius (Editor)

    Research output: Book/ReportBook editingScientificpeer-review

    Original languageEnglish
    Place of PublicationSaarbrucken/Wadern, Germany
    PublisherDagstuhl Publishing
    ISBN (Print)9783939897620
    Publication statusPublished - 2013

    Publication series

    NameDagstuhl Follow-Ups
    No.6

    Cite this

    Lucas, S. M., Mateas, M., Preuss, M., Spronck, P. H. M., & Togelius, J. (Eds.) (2013). Artificial and computational intelligence in games. (Dagstuhl Follow-Ups; No. 6). Dagstuhl Publishing.