Original language | English |
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Publisher | Schloss Dagstuhl-Leibniz-Zentrum fuer Informatik |
Publication status | Published - 2020 |
Artificial and Computational Intelligence in Games: Revolutions in Computational Game AI: Report from Dagstuhl Seminar 19511
Pieter Spronck (Editor), Jialin Liu (Editor), Tom Schaul (Editor), Julian Togelius (Editor)
Research output: Book/Report › Report