| Original language | English |
|---|---|
| Article number | 100317 |
| Number of pages | 1 |
| Journal | Entertainment Computing |
| Volume | 33 |
| DOIs | |
| Publication status | Published - Mar 2020 |
Corrigendum to “Modeling and adjusting in-game difficulty based on facial expression analysis” [Entertain. Comput. 31 (2019) 100307]
- Paris Mavromoustakos Blom*
- , Stefan Methorst
- , Sander Bakkes
- , Pieter Spronck
*Corresponding author for this work
Research output: Contribution to journal › Article › Scientific › peer-review
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