TY - GEN
T1 - Counterterrorism for Cyber-Physical Spaces: A computer vision approach
AU - Cascavilla, Giuseppe
AU - Slabber, Johann
AU - Palomba, Fabio
AU - Di Nucci, D.
AU - Tamburri, Damian A.
AU - Van Den Heuvel, W.-J.
PY - 2020/9
Y1 - 2020/9
N2 - Simulating terrorist scenarios in cyber-physical spaces - -that is, urban open or (semi-) closed spaces combined with cyber-physical systems counterparts - -is challenging given the context and variables therein. This paper addresses the aforementioned issue with ALTer a framework featuring computer vision and Generative Adversarial Neural Networks (GANs) over terrorist scenarios. We obtained the data for the terrorist scenarios by creating a synthetic dataset, exploiting the Grand Theft Auto V (GTAV) videogame, and the Unreal Game Engine behind it, in combination with OpenStreetMap data. The results of the proposed approach show its feasibility to predict criminal activities in cyber-physical spaces. Moreover, the usage of our synthetic scenarios elicited from GTAV is promising in building datasets for cybersecurity and Cyber-Threat Intelligence (CTI) featuring simulated video gaming platforms. We learned that local authorities can simulate terrorist scenarios for their cities based on previous or related reference and this helps them in 3 ways: (1) better determine the necessary security measures; (2) better use the expertise of the authorities; (3) refine preparedness scenarios and drills for sensitive areas.
AB - Simulating terrorist scenarios in cyber-physical spaces - -that is, urban open or (semi-) closed spaces combined with cyber-physical systems counterparts - -is challenging given the context and variables therein. This paper addresses the aforementioned issue with ALTer a framework featuring computer vision and Generative Adversarial Neural Networks (GANs) over terrorist scenarios. We obtained the data for the terrorist scenarios by creating a synthetic dataset, exploiting the Grand Theft Auto V (GTAV) videogame, and the Unreal Game Engine behind it, in combination with OpenStreetMap data. The results of the proposed approach show its feasibility to predict criminal activities in cyber-physical spaces. Moreover, the usage of our synthetic scenarios elicited from GTAV is promising in building datasets for cybersecurity and Cyber-Threat Intelligence (CTI) featuring simulated video gaming platforms. We learned that local authorities can simulate terrorist scenarios for their cities based on previous or related reference and this helps them in 3 ways: (1) better determine the necessary security measures; (2) better use the expertise of the authorities; (3) refine preparedness scenarios and drills for sensitive areas.
UR - http://www.scopus.com/inward/record.url?eid=2-s2.0-85093119761&partnerID=MN8TOARS
U2 - 10.1145/3399715.3399826
DO - 10.1145/3399715.3399826
M3 - Conference contribution
SP - 1
EP - 5
BT - AVI '20: Proceedings of the International Conference on Advanced Visual Interfaces
PB - ACM
CY - Salerno
ER -