Design for Collaboration in Mixed Reality: Technical Challenges and Solutions

Erwin Peters, Bram Heijligers, Josse de Kievith, Xavier Razafindrakoto, Ruben van Oosterhout, Carlos Santos, Igor Mayer, Max Louwerse

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

    6 Citations (Scopus)
    Original languageEnglish
    Title of host publicationGames and Virtual Worlds for Serious Applications (VS-Games), 2016 8th International Conference on
    PublisherIEEE
    DOIs
    Publication statusPublished - 2016
    EventGames and Virtual Worlds for Serious Applications - Barcelona, Spain
    Duration: 7 Sep 20169 Sep 2016
    Conference number: 8

    Conference

    ConferenceGames and Virtual Worlds for Serious Applications
    Abbreviated title(VS-GAMES)
    CountrySpain
    CityBarcelona
    Period7/09/169/09/16

    Cite this

    Peters, E., Heijligers, B., de Kievith, J., Razafindrakoto, X., van Oosterhout, R., Santos, C., Mayer, I., & Louwerse, M. (2016). Design for Collaboration in Mixed Reality: Technical Challenges and Solutions. In Games and Virtual Worlds for Serious Applications (VS-Games), 2016 8th International Conference on IEEE. https://doi.org/10.1109/VS-GAMES.2016.7590343