Development of a network game for coordination of service delivery to people with a chronic illness

Steven Van Den Oord, Floris Bertels, J.L.A. Geurts, Remco Lenstra, P.N. Kenis, Bart Cambré

Research output: Contribution to journalArticleScientificpeer-review

Abstract

Introduction
In this article, network governance is examined by using a network game that enables participants to interact and communicate about the coordination of service delivery by playing a role in a simulated organizational network.
Methods
The research design can be described as a data-driven inductive approach in which data were collected during two stages based on a participatory model building approach as a form of action science. The data analysis was a reflexive and iterative process of going back and forth to the thematic analysis of the audiovisual recordings and the content analysis of the surveys. We report the interim findings as well as evaluate the network game based on two game sessions each with 18 participants held in 2017.
Results
The interim findings of the two game sessions provide various instances in which participants acknowledged the validity of day-to-day practices of network governance. The findings suggest that appointing a network governance form is necessary to coordinate and integrate interactions among and between networks.
Conclusion
This study presents how a gaming and simulation approach to scholars, public leaders and managers replicates the functioning of organizational networks. Moreover, the approach was experienced as being supportive for informing its participants on how organizational networks are effectively structured, governed and managed in the context of coordinated service delivery for people with a chronic illness in Flanders (Belgium). It is recommended for future research to apply a quasi-experimental research design in which dimensions of network governance are manipulated to examine the behavioral underpinnings of goal-directed networks.
Keywords: Experimental game, chronic illness, health networks, care networks, community, integrated healthcare systems, administrative coordination
Original languageEnglish
Pages (from-to)98-111
JournalInternational Journal of Care Coordination
Volume20
Issue number3
DOIs
Publication statusPublished - 1 Sep 2017

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Experimental Games
Delivery of Health Care
Community Health Services
Surveys and Questionnaires

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Van Den Oord, Steven ; Bertels, Floris ; Geurts, J.L.A. ; Lenstra, Remco ; Kenis, P.N. ; Cambré, Bart. / Development of a network game for coordination of service delivery to people with a chronic illness. In: International Journal of Care Coordination . 2017 ; Vol. 20, No. 3. pp. 98-111.
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abstract = "IntroductionIn this article, network governance is examined by using a network game that enables participants to interact and communicate about the coordination of service delivery by playing a role in a simulated organizational network.MethodsThe research design can be described as a data-driven inductive approach in which data were collected during two stages based on a participatory model building approach as a form of action science. The data analysis was a reflexive and iterative process of going back and forth to the thematic analysis of the audiovisual recordings and the content analysis of the surveys. We report the interim findings as well as evaluate the network game based on two game sessions each with 18 participants held in 2017.ResultsThe interim findings of the two game sessions provide various instances in which participants acknowledged the validity of day-to-day practices of network governance. The findings suggest that appointing a network governance form is necessary to coordinate and integrate interactions among and between networks.ConclusionThis study presents how a gaming and simulation approach to scholars, public leaders and managers replicates the functioning of organizational networks. Moreover, the approach was experienced as being supportive for informing its participants on how organizational networks are effectively structured, governed and managed in the context of coordinated service delivery for people with a chronic illness in Flanders (Belgium). It is recommended for future research to apply a quasi-experimental research design in which dimensions of network governance are manipulated to examine the behavioral underpinnings of goal-directed networks.Keywords: Experimental game, chronic illness, health networks, care networks, community, integrated healthcare systems, administrative coordination",
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Development of a network game for coordination of service delivery to people with a chronic illness. / Van Den Oord, Steven; Bertels, Floris; Geurts, J.L.A.; Lenstra, Remco; Kenis, P.N.; Cambré, Bart.

In: International Journal of Care Coordination , Vol. 20, No. 3, 01.09.2017, p. 98-111.

Research output: Contribution to journalArticleScientificpeer-review

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