Abstract
This paper presents the concept of ambient narratives to represent dynamic open ambient intelligence environments and an end-user software engineering approach that supports retail designers to create, simulate, deploy and maintain interactive immersive retail spaces in this model. We present the user-centered design approach that led to this implementation and the user evaluation of the end-user authoring environment for an intelligent shop window installation with a group of retail designers, consultants and retailers.
Original language | English |
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Publisher | Springer |
Number of pages | 18 |
Place of Publication | Berlin |
ISBN (Print) | 978-3-540-89616-6 |
DOIs | |
Publication status | Published - 2008 |
Externally published | Yes |