Game-based HCI methods

Workshop on playfully engaging users in design

K Slegers, B Maurer, L Bleumers, A Krischkowsky, P Duysburgh, M Blythe

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

Abstract

© 2016 Authors. The idea of using game elements outside of the domains of game and play is not new. Similar to the approach of participatory design games, more and more HCI researchers are adopting game design elements in their research methods, e.g. to create a safe and comfortable setting for their participants, to improve group dynamics during research, or to stimulate future thinking. This workshop aims to further experiment with using game design elements to improve HCI research, and to explore how such elements can become part of the different phases of design.
Original languageEnglish
Title of host publicationConference on Human Factors in Computing Systems - Proceedings
Pages3484-3491
Number of pages8
Volume07-12-May-2016
DOIs
Publication statusPublished - 7 May 2016
Externally publishedYes

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Human computer interaction
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Slegers, K., Maurer, B., Bleumers, L., Krischkowsky, A., Duysburgh, P., & Blythe, M. (2016). Game-based HCI methods: Workshop on playfully engaging users in design. In Conference on Human Factors in Computing Systems - Proceedings (Vol. 07-12-May-2016, pp. 3484-3491) https://doi.org/10.1145/2851581.2856476
Slegers, K ; Maurer, B ; Bleumers, L ; Krischkowsky, A ; Duysburgh, P ; Blythe, M. / Game-based HCI methods : Workshop on playfully engaging users in design. Conference on Human Factors in Computing Systems - Proceedings. Vol. 07-12-May-2016 2016. pp. 3484-3491
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Slegers, K, Maurer, B, Bleumers, L, Krischkowsky, A, Duysburgh, P & Blythe, M 2016, Game-based HCI methods: Workshop on playfully engaging users in design. in Conference on Human Factors in Computing Systems - Proceedings. vol. 07-12-May-2016, pp. 3484-3491. https://doi.org/10.1145/2851581.2856476

Game-based HCI methods : Workshop on playfully engaging users in design. / Slegers, K; Maurer, B; Bleumers, L; Krischkowsky, A; Duysburgh, P; Blythe, M.

Conference on Human Factors in Computing Systems - Proceedings. Vol. 07-12-May-2016 2016. p. 3484-3491.

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

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Slegers K, Maurer B, Bleumers L, Krischkowsky A, Duysburgh P, Blythe M. Game-based HCI methods: Workshop on playfully engaging users in design. In Conference on Human Factors in Computing Systems - Proceedings. Vol. 07-12-May-2016. 2016. p. 3484-3491 https://doi.org/10.1145/2851581.2856476