Game-based HCI methods: Workshop on playfully engaging users in design

K Slegers, B Maurer, L Bleumers, A Krischkowsky, P Duysburgh, M Blythe

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

5 Citations (Scopus)


© 2016 Authors. The idea of using game elements outside of the domains of game and play is not new. Similar to the approach of participatory design games, more and more HCI researchers are adopting game design elements in their research methods, e.g. to create a safe and comfortable setting for their participants, to improve group dynamics during research, or to stimulate future thinking. This workshop aims to further experiment with using game design elements to improve HCI research, and to explore how such elements can become part of the different phases of design.
Original languageEnglish
Title of host publicationConference on Human Factors in Computing Systems - Proceedings
Number of pages8
Publication statusPublished - 7 May 2016
Externally publishedYes


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