In this paper, we discuss the design and the development of a highly customizable interactive platform ‘Guess Who’, which was designed as a tool for investigating human emotions in a variety of experimental setups. In its essence, ‘Guess Who?’ is actually a game, which includes typical game elements (winning, loosing, scoring) and can also be played purely for entertainment purposes. The design of the game includes three major elements; 1) experimenter- friendly customizable interface, 2) single player mode-laying against an intelligent computer, 3) two player mode - playing with a remote opponent over the internet via audio video communication channel. Early user evaluations show that Guess Who game is not only a very productive research tool for researchers, where researchers are able to record valuable data in different experimental conditions in a natural way, but also a great source of entertainment for children.
|Title of host publication||Proceedings of the 14th International Conference on Human Computer Interaction (HCI 2011)|
|Place of Publication||Berlin/Heidelberg|
|Publication status||Published - 2011|
|Name||Lecture Notes in Computer Science|
Ahmad, M. I., Tariq, H., Saeed, M., Shahid, S., & Krahmer, E. J. (2011). Guess who? An interactive and entertaining game-like platform for investigating human emotions. In Proceedings of the 14th International Conference on Human Computer Interaction (HCI 2011) (pp. 543-551). (Lecture Notes in Computer Science). Springer Verlag.