@techreport{f7a81eebd57546408a766edb5eef2311,
title = "Hiding an Inconvenient Truth: Lies and Vagueness (Revision of DP 2008-107)",
abstract = "When truth conflicts with efficiency, can verbal communication destroy efficiency? Or are lies or vagueness used to hide inconvenient truths? We consider a sequential 2-player public good game in which the leader has private information about the value of the public good. This value can be low, high, or intermediate, with the latter case giving rise to a prisoners{\textquoteright} dilemma. Without verbal communication, efficiency is achieved, with contributions for high or intermediate values. When verbal com- munication is added, the leader has an incentive to hide the precise truth when the value is intermediate. We show experimentally that, when communication about the value must be precise, the leader frequently lies, preserving efficiency by exaggerating. When communication can be vague, the leader turns to vague messages when the value is intermediate, but not when it is high. Thus, she implicitly reveals all values. Inter- estingly, efficiency is still preserved, since the follower ignores messages altogether and does not seem to realize that vague messages hide inconvenient truths.",
keywords = "Communication, Efficiency, Lying, Public Goods.",
author = "{Serra Garcia}, M. and {van Damme}, E.E.C. and J.J.M. Potters",
note = "Subsequently published in Games and Economic Behavior (2011) Pagination: 29",
year = "2010",
language = "English",
volume = "2010-80",
series = "CentER Discussion Paper",
publisher = "Microeconomics",
type = "WorkingPaper",
institution = "Microeconomics",
}