Informed design for virtual environments: The impact of object shape on reaching performance

Vaughan Powell*, Wendy Powell

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingChapterScientificpeer-review

Abstract

Locating objects in virtual space is not the same as locating them in physical space. The visual properties of the virtual object can affect the perception of its spatial location, reducing the ability to accurately co-locate the hand and the object. This chapter presents an investigation into the effects of object geometry and proximity brightness cues on the time-to-target of a virtual reality reaching and grasping task. Twenty-nine healthy adults reached for a variety of virtual objects. Time-to-target (recorded using magnetic tracking) was significantly affected by object geometry, but not by brightness cues. We conclude that object geometry needs to be carefully considered for applications where accurate colocation of hand and object are important.

Original languageEnglish
Title of host publicationTechnology, Rehabilitation and Empowerment of People with Special Needs
PublisherNova Science Publishers, Inc.
Pages135-144
Number of pages10
ISBN (Electronic)9781634827379
ISBN (Print)9781634827133
Publication statusPublished - 1 Apr 2015
Externally publishedYes

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