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Investigating Complex Dynamics in Eye-Aspect-Ratio of Expert Tetris Players Using Recurrence Quantification Analysis: 2025 IEEE Conference on Games (CoG)

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Abstract

Expert video game players exhibit unique behaviors compared to their less experienced counterparts. Such behaviours may also influence physiological aspects such as blinks and eyelid movements. In this study, we used the Eye Aspect Ratio (EAR) signal from a webcam to investigate the complex dynamics of eyelid movements among players with different levels of expertise in Tetris. We measured complex dynamics using recurrence quantification analysis (RQA) based measures (Determinism, Laminarity, Average Diagonal Line, and Trapping Time). Our results show that expert Tetris players display more complex patterns in their eyelid behaviour, but also that some of the measures obtained using RQA correlate directly with player actions (keys pressed) and events in Tetris (numbers of lines cleared). This study provides the first example of a direct connection between RQA measures extracted from the EAR signal and behavior displayed in a game. Our results also demonstrate the potential of using RQA measures extracted from the EAR in analysing human behavior during other screen-presented tasks.
Original languageEnglish
Pages1-8
Number of pages8
DOIs
Publication statusPublished - Aug 2025
Event2025 IEEE Symposium on Computational Intelligence and Games, -
Duration: 26 Aug 202529 Aug 2025

Conference

Conference2025 IEEE Symposium on Computational Intelligence and Games,
Abbreviated titleCIG
Period26/08/2529/08/25

Keywords

  • video games
  • tetris
  • expertise
  • eye aspect ratio
  • comoplexity
  • blinks

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