Learning to Play Donkey Kong Using Neural Networks and Reinforcement Learning

Paul Ozkohen, J. Visser, Martijn van Otterlo, M.A. Wiering

Research output: Chapter in Book/Report/Conference proceedingChapterScientificpeer-review

Original languageEnglish
Title of host publicationArtificial Intelligence. BNAIC 2017
Subtitle of host publicationCommunications in Computer and Information Science
Volume823
DOIs
Publication statusPublished - 2018
Externally publishedYes
EventBenelux Conference on Artificial Intelligence 2017 - Groningen, Netherlands
Duration: 8 Nov 20179 Nov 2017
http://bnaic2017.ai.rug.nl/

Conference

ConferenceBenelux Conference on Artificial Intelligence 2017
Abbreviated titleBNAIC 2017
CountryNetherlands
CityGroningen
Period8/11/179/11/17
Internet address

Cite this

Ozkohen, P., Visser, J., van Otterlo, M., & Wiering, M. A. (2018). Learning to Play Donkey Kong Using Neural Networks and Reinforcement Learning. In Artificial Intelligence. BNAIC 2017: Communications in Computer and Information Science (Vol. 823) https://doi.org/10.1007/978-3-319-76892-2_11