Projects per year
Abstract
This paper presents recent work designing and testing a card game for manifesto writing, including a new edition that focuses on the “Future(s) of Europe” as well as a digital edition. The game began in 2019 with a “Tech Edition” and has since been tested in classrooms and grassroots organisations across Europe. Beyond the basic rules, each trial has brought about significant modifications: in terms of content, timing, number and type of cards permitted, and other aspects of gameplay. In our game the manifesto is conceived of as a revolution- ary genre - a tool for activists in challenging and complex times. By developing a new set of “provocations” for our European edition, on themes like climate action, countering extremism, the need for unity, action against racism, and finding empowering uses of digitalization, our aim is to help rebuild the commons and encourage consensus on the most difficult issues we face.
Original language | English |
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Title of host publication | Proceedings of Cumulus Conference 2021 |
Subtitle of host publication | Design Culture(s) |
Place of Publication | Rome |
Publisher | Cumulus and the Global Association of Art and Design Education and Research |
Chapter | Design Culture (of) Revolution: Critical Thinking, Disruption, Change |
Pages | 4160-4173 |
Number of pages | 14 |
ISBN (Electronic) | 9789526490045 |
Publication status | Published - 2021 |
Event | Cumulus Conference 2021: Design Culture(s) Roma - Rome, Italy Duration: 8 Jun 2021 → 11 Jun 2021 |
Conference
Conference | Cumulus Conference 2021 |
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Country/Territory | Italy |
City | Rome |
Period | 8/06/21 → 11/06/21 |
Keywords
- Design
- Art
- Design education
- game design
- activism
- manifesto
Fingerprint
Dive into the research topics of 'MANIFESTO! Now: Game Design for Revolutionary Thinking'. Together they form a unique fingerprint.Projects
- 1 Finished
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WiF: Words in Freedom Project
Hanna, J. (Principal Investigator) & Ashby, S. (Principal Investigator)
1/01/17 → 1/04/23
Project: Research project