Abstract
Virtual Reality (VR) is increasingly used for collaborative learning in education. To navigate these virtual learning environments, people use avatars. Understanding how people perceive avatars, and treat them humanly, is crucial for designing inclusive virtual learning environments. This study examines the ways in which students attribute and detract mental states to avatars based on their characteristics, through the process of mind perception. To do so, six focus groups were conducted, during which students designed avatars that varied on two dimensions of mind perception: (1) agency or (2) experience. This was followed by group discussions on the characteristics of these avatars associated with agency and experience. Avatars were attributed low experience and agency, when designed as nonhuman entities (e.g., robots or animals), depicted with incomplete bodies, unrealistic appearances, negative appearances, and suggested side character roles. Conversely, avatars attributed with high experience and agency typically showcased human-like figures with unique personal styles, realistic representations, positive appearances, and convey a strong sense of individual identity and storyline centrality. This implies that VR developers, teachers and educationalists should take these characteristics into account to design inclusive collaborative learning environments.
| Original language | English |
|---|---|
| Title of host publication | Immersive Learning Research Network |
| Subtitle of host publication | 10th International Conference on Immersive Learning, iLRN 2024 |
| Editors | Jule M. Krüger, Daniela Pedrosa, Dennis Beck, Marie-Luce Bourguet, Andreas Dengel, Alan Miller, Rami Ghannam, Anasol Peña-Rios, Jonathon Richter |
| Publisher | Springer Cham |
| Pages | 123-137 |
| Number of pages | 15 |
| DOIs | |
| Publication status | Published - 2025 |
| Event | International Conference on Immersive Learning - Glasgow, United Kingdom Duration: 10 Jun 2024 → 13 Jun 2024 Conference number: 10 |
Publication series
| Name | Communications in Computer and Information Science |
|---|---|
| Volume | 2272 |
| ISSN (Print) | 1865-0929 |
| ISSN (Electronic) | 1865-0937 |
Conference
| Conference | International Conference on Immersive Learning |
|---|---|
| Abbreviated title | iLRN 2024 |
| Country/Territory | United Kingdom |
| City | Glasgow |
| Period | 10/06/24 → 13/06/24 |