Abstract
This paper addresses interactive one-machine sequencing situations in which the costs of processing a job are given by an exponential function of its completion time. The main difference with the standard linear case is that the gain of switching two neighbors in a queue is time-dependent and depends on their exact position. We illustrate that finding an optimal order is complicated in general and we identify specific subclasses, which are tractable from an optimization perspective. More specifically, we show that in these subclasses, all neighbor switches in any path from the initial order to an optimal order lead to a non-negative gain. Moreover, we derive conditions on the time-dependent neighbor switching gains in a general interactive sequencing situation to guarantee convexity of the corresponding cooperative game. These conditions are satisfied within our specific subclasses of exponential interactive sequencing situations.
| Original language | English |
|---|---|
| Pages (from-to) | 78-89 |
| Journal | European Journal of Operational Research |
| Volume | 280 |
| Issue number | 1 |
| DOIs | |
| Publication status | Published - Jan 2020 |
Keywords
- Interactive sequencing situation
- Exponential cost function
- Time-dependent neighbor switching gains
- Sequencing games
- Convexity
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Dive into the research topics of 'On interactive sequencing situations with exponential cost functions'. Together they form a unique fingerprint.Research output
- 1 Discussion paper
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On Interactive Sequencing Situations with Exponential Cost Functions
Saavedra-Nieves, A., Schouten, J. & Borm, P., 9 Jul 2018, Tilburg: CentER, Center for Economic Research, 23 p. (CentER Discussion Paper; vol. 2018-020).Research output: Working paper › Discussion paper › Other research output
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