Pros and Cons of Using Business Games in Language Classroom

L. van den Heuvel

    Research output: Chapter in Book/Report/Conference proceedingChapterScientificpeer-review

    Original languageEnglish
    Title of host publicationThe Information Age
    Subtitle of host publicationImplications for Business Communication across Languages and Cultures
    EditorsD.S. Lachowicz
    Place of PublicationWarsaw
    PublisherPolish Japanese Institute of Computer Techniques
    Pages151-169
    Publication statusPublished - 1997

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    Cite this

    van den Heuvel, L. (1997). Pros and Cons of Using Business Games in Language Classroom. In D. S. Lachowicz (Ed.), The Information Age: Implications for Business Communication across Languages and Cultures (pp. 151-169). Polish Japanese Institute of Computer Techniques.