Rapid and reliable adaptation of video game AI

S.C.J. Bakkes, P.H.M. Spronck, H.J. van den Herik

    Research output: Contribution to journalArticleScientificpeer-review

    Original languageEnglish
    Pages (from-to)93-104
    Number of pages12
    JournalIEEE Transactions on Computational Intelligence and AI in Games
    Volume1
    Issue number2
    Publication statusPublished - 2009

    Cite this

    @article{bcda3565e69a481da856b540cede0e55,
    title = "Rapid and reliable adaptation of video game AI",
    author = "S.C.J. Bakkes and P.H.M. Spronck and {van den Herik}, H.J.",
    note = "Pagination: 12",
    year = "2009",
    language = "English",
    volume = "1",
    pages = "93--104",
    journal = "IEEE Transactions on Computational Intelligence and AI in Games",
    issn = "1943-068X",
    publisher = "Institute of Electrical and Electronics Engineers Inc.",
    number = "2",

    }

    Rapid and reliable adaptation of video game AI. / Bakkes, S.C.J.; Spronck, P.H.M.; van den Herik, H.J.

    In: IEEE Transactions on Computational Intelligence and AI in Games, Vol. 1, No. 2, 2009, p. 93-104.

    Research output: Contribution to journalArticleScientificpeer-review

    TY - JOUR

    T1 - Rapid and reliable adaptation of video game AI

    AU - Bakkes, S.C.J.

    AU - Spronck, P.H.M.

    AU - van den Herik, H.J.

    N1 - Pagination: 12

    PY - 2009

    Y1 - 2009

    M3 - Article

    VL - 1

    SP - 93

    EP - 104

    JO - IEEE Transactions on Computational Intelligence and AI in Games

    JF - IEEE Transactions on Computational Intelligence and AI in Games

    SN - 1943-068X

    IS - 2

    ER -