Reviewing the need for gaming in education to accommodate the net generation

G Bekebrede, HJG Warmelink, IS Mayer

    Research output: Contribution to journalArticleScientificpeer-review

    Original languageEnglish
    Pages (from-to)1521-1529
    Number of pages9
    JournalComputers and education (online)
    Volume57
    Issue number2
    DOIs
    Publication statusPublished - 2011

    Cite this

    @article{8a7f5ce317a24f3d949095f131c0c87e,
    title = "Reviewing the need for gaming in education to accommodate the net generation",
    author = "G Bekebrede and HJG Warmelink and IS Mayer",
    note = "NEO",
    year = "2011",
    doi = "10.1016/j.compedu.2011.02.010",
    language = "English",
    volume = "57",
    pages = "1521--1529",
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    Reviewing the need for gaming in education to accommodate the net generation. / Bekebrede, G; Warmelink, HJG; Mayer, IS.

    In: Computers and education (online), Vol. 57, No. 2, 2011, p. 1521-1529.

    Research output: Contribution to journalArticleScientificpeer-review

    TY - JOUR

    T1 - Reviewing the need for gaming in education to accommodate the net generation

    AU - Bekebrede, G

    AU - Warmelink, HJG

    AU - Mayer, IS

    N1 - NEO

    PY - 2011

    Y1 - 2011

    U2 - 10.1016/j.compedu.2011.02.010

    DO - 10.1016/j.compedu.2011.02.010

    M3 - Article

    VL - 57

    SP - 1521

    EP - 1529

    JO - Computers and education (online)

    JF - Computers and education (online)

    SN - 1873-782X

    IS - 2

    ER -