Sender-Receiver Games

R.J.A.P. Peeters, J.A.M. Potters

Research output: Working paperDiscussion paperOther research output

293 Downloads (Pure)

Abstract

Standard game-theoretic solution concepts do not guarantee meaningful commu- nication in cheap-talk games. In this paper, we define a solution concept which guarantees communication for a large class of games by designing a behavior pro- tocol which the receiver uses to judge messages sent by the sender on acceptability. For that, we will make use of the Nash equilibrium concept for which truth-telling is a consequence. Uniqueness is nevertheless not a consequence, but after reasonable selection it is. Further, we will come to a method to compute all equilibria very easily.
Original languageEnglish
Place of PublicationTilburg
PublisherEconometrics
Number of pages18
Volume1999-46
Publication statusPublished - 1999

Publication series

NameCentER Discussion Paper
Volume1999-46

Keywords

  • Noncooperative game theory
  • signalling
  • sender-receiver games

Fingerprint

Dive into the research topics of 'Sender-Receiver Games'. Together they form a unique fingerprint.

Cite this