The Effect of Gender, Native English Speaking, and Age on Game Genre Preference and Gaming Motivations

Shoshannah Tekofsky, Paul Miller, Pieter Spronck, Kevin Slavin

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

    Original languageEnglish
    Title of host publicationIntelligent Technologies for Interactive Entertainment
    PublisherSpringer Verlag
    Pages178-183
    Number of pages5
    Publication statusPublished - 2016
    EventIntelligent Technologies for Interactive Entertainment - Utrecht, Netherlands
    Duration: 28 Jun 201630 Jun 2016
    Conference number: 8

    Publication series

    NameLNICST
    Volume178

    Conference

    ConferenceIntelligent Technologies for Interactive Entertainment
    CountryNetherlands
    CityUtrecht
    Period28/06/1630/06/16

    Cite this

    Tekofsky, S., Miller, P., Spronck, P., & Slavin, K. (2016). The Effect of Gender, Native English Speaking, and Age on Game Genre Preference and Gaming Motivations. In Intelligent Technologies for Interactive Entertainment (pp. 178-183). (LNICST; Vol. 178). Springer Verlag.
    Tekofsky, Shoshannah ; Miller, Paul ; Spronck, Pieter ; Slavin, Kevin. / The Effect of Gender, Native English Speaking, and Age on Game Genre Preference and Gaming Motivations. Intelligent Technologies for Interactive Entertainment. Springer Verlag, 2016. pp. 178-183 (LNICST).
    @inproceedings{11c3de55a137471fb6aa45803725ef01,
    title = "The Effect of Gender, Native English Speaking, and Age on Game Genre Preference and Gaming Motivations",
    author = "Shoshannah Tekofsky and Paul Miller and Pieter Spronck and Kevin Slavin",
    year = "2016",
    language = "English",
    series = "LNICST",
    publisher = "Springer Verlag",
    pages = "178--183",
    booktitle = "Intelligent Technologies for Interactive Entertainment",
    address = "Germany",

    }

    Tekofsky, S, Miller, P, Spronck, P & Slavin, K 2016, The Effect of Gender, Native English Speaking, and Age on Game Genre Preference and Gaming Motivations. in Intelligent Technologies for Interactive Entertainment. LNICST, vol. 178, Springer Verlag, pp. 178-183, Intelligent Technologies for Interactive Entertainment, Utrecht, Netherlands, 28/06/16.

    The Effect of Gender, Native English Speaking, and Age on Game Genre Preference and Gaming Motivations. / Tekofsky, Shoshannah; Miller, Paul; Spronck, Pieter; Slavin, Kevin.

    Intelligent Technologies for Interactive Entertainment. Springer Verlag, 2016. p. 178-183 (LNICST; Vol. 178).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

    TY - GEN

    T1 - The Effect of Gender, Native English Speaking, and Age on Game Genre Preference and Gaming Motivations

    AU - Tekofsky, Shoshannah

    AU - Miller, Paul

    AU - Spronck, Pieter

    AU - Slavin, Kevin

    PY - 2016

    Y1 - 2016

    M3 - Conference contribution

    T3 - LNICST

    SP - 178

    EP - 183

    BT - Intelligent Technologies for Interactive Entertainment

    PB - Springer Verlag

    ER -

    Tekofsky S, Miller P, Spronck P, Slavin K. The Effect of Gender, Native English Speaking, and Age on Game Genre Preference and Gaming Motivations. In Intelligent Technologies for Interactive Entertainment. Springer Verlag. 2016. p. 178-183. (LNICST).