The Virtual Hero

The influence of narrative on affect and presence in a VR game

Michelle Troxler, Sonia Qurashi, Dylan Tjon, Huilun Gao, Lisa Rombout

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

Original languageEnglish
Title of host publicationAffective Computing and Context Awareness in Ambient Intelligence
Subtitle of host publicationProceedings of the Workshop on Affective Computing and Context Awareness in Ambient Intelligence (AfCAI 2018)
EditorsGrzegorz Nalepa
PublisherCEUR Workshop Proceedings
Publication statusPublished - 2018
EventAffective Computing and Context Awareness in Ambient Intelligence
- Universidad Politecnica de Valencia, Valencia, Spain
Duration: 19 Apr 201820 Apr 2018
http://afcai18.webs.upv.es/index.html

Conference

ConferenceAffective Computing and Context Awareness in Ambient Intelligence
Abbreviated titleAfCAI
CountrySpain
CityValencia
Period19/04/1820/04/18
Internet address

Cite this

Troxler, M., Qurashi, S., Tjon, D., Gao, H., & Rombout, L. (2018). The Virtual Hero: The influence of narrative on affect and presence in a VR game. In G. Nalepa (Ed.), Affective Computing and Context Awareness in Ambient Intelligence: Proceedings of the Workshop on Affective Computing and Context Awareness in Ambient Intelligence (AfCAI 2018) CEUR Workshop Proceedings.
Troxler, Michelle ; Qurashi, Sonia ; Tjon, Dylan ; Gao, Huilun ; Rombout, Lisa. / The Virtual Hero : The influence of narrative on affect and presence in a VR game. Affective Computing and Context Awareness in Ambient Intelligence: Proceedings of the Workshop on Affective Computing and Context Awareness in Ambient Intelligence (AfCAI 2018). editor / Grzegorz Nalepa. CEUR Workshop Proceedings, 2018.
@inproceedings{93708a04883b45bdb7684df3f92ad79d,
title = "The Virtual Hero: The influence of narrative on affect and presence in a VR game",
author = "Michelle Troxler and Sonia Qurashi and Dylan Tjon and Huilun Gao and Lisa Rombout",
year = "2018",
language = "English",
editor = "Grzegorz Nalepa",
booktitle = "Affective Computing and Context Awareness in Ambient Intelligence",
publisher = "CEUR Workshop Proceedings",

}

Troxler, M, Qurashi, S, Tjon, D, Gao, H & Rombout, L 2018, The Virtual Hero: The influence of narrative on affect and presence in a VR game. in G Nalepa (ed.), Affective Computing and Context Awareness in Ambient Intelligence: Proceedings of the Workshop on Affective Computing and Context Awareness in Ambient Intelligence (AfCAI 2018). CEUR Workshop Proceedings, Affective Computing and Context Awareness in Ambient Intelligence
, Valencia, Spain, 19/04/18.

The Virtual Hero : The influence of narrative on affect and presence in a VR game. / Troxler, Michelle; Qurashi, Sonia; Tjon, Dylan; Gao, Huilun; Rombout, Lisa.

Affective Computing and Context Awareness in Ambient Intelligence: Proceedings of the Workshop on Affective Computing and Context Awareness in Ambient Intelligence (AfCAI 2018). ed. / Grzegorz Nalepa. CEUR Workshop Proceedings, 2018.

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

TY - GEN

T1 - The Virtual Hero

T2 - The influence of narrative on affect and presence in a VR game

AU - Troxler, Michelle

AU - Qurashi, Sonia

AU - Tjon, Dylan

AU - Gao, Huilun

AU - Rombout, Lisa

PY - 2018

Y1 - 2018

M3 - Conference contribution

BT - Affective Computing and Context Awareness in Ambient Intelligence

A2 - Nalepa, Grzegorz

PB - CEUR Workshop Proceedings

ER -

Troxler M, Qurashi S, Tjon D, Gao H, Rombout L. The Virtual Hero: The influence of narrative on affect and presence in a VR game. In Nalepa G, editor, Affective Computing and Context Awareness in Ambient Intelligence: Proceedings of the Workshop on Affective Computing and Context Awareness in Ambient Intelligence (AfCAI 2018). CEUR Workshop Proceedings. 2018