Abstract
This research is part of a PhD project that focuses on designing a game-based didactic method for historical literature education. A theoretical study led to several conclusions about historical literature teaching, which are used as guiding principles for the game to be designed. The main conclusion and thus the main design principle is that combining a historical, text-oriented, context-oriented and reader-oriented approach can result in a complete and effective didactic method. In order to determine if this conclusion is in line with
educational practices, an empirical study was conducted to find out to what extent teachers recognize and apply the approaches distinguished in literature. In a vignette study teachers responded to examples of lessons and tests. The
results show that it is justified to apply the chosen basic principle in the game. The results also support the use of other substantive didactic principles that were determined based on the theoretical study.
educational practices, an empirical study was conducted to find out to what extent teachers recognize and apply the approaches distinguished in literature. In a vignette study teachers responded to examples of lessons and tests. The
results show that it is justified to apply the chosen basic principle in the game. The results also support the use of other substantive didactic principles that were determined based on the theoretical study.
Translated title of the contribution | Theory and practice of historical literature education: a vignette study |
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Original language | Dutch |
Article number | 1 |
Pages (from-to) | 1-21 |
Number of pages | 21 |
Journal | Pedagogische Studiën |
Publication status | Published - 19 Apr 2021 |