Therapy-led design of home-based virtual rehabilitation

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

2 Citations (Scopus)

Abstract

Virtual Reality is emerging as a useful tool to facilitate rehabilitation, and has potential to support home-based exercise programmes to maintain progress and improve long-term outcomes. A number of commercial systems have emerged with games that promote increased physical activity. However, the current off-the-shelf games are not well suited to support therapeutic goals, but the alternative is expensive bespoke applications. In this paper we summarise the background of virtual rehabilitation and discuss the challenges in bringing it into a domestic setting. We propose a therapy-led design approach which can result in solutions which not only suit rehabilitation goals, but also can be used for more generalised game-based exercise. We illustrate the approach using a case study for shoulder therapy.

Original languageEnglish
Title of host publication2015 IEEE 1st Workshop on Everyday Virtual Reality, WEVR 2015
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages11-14
Number of pages4
ISBN (Electronic)9781479917259
DOIs
Publication statusPublished - 6 Jul 2015
Externally publishedYes
Event2015 1st IEEE Workshop on Everyday Virtual Reality, WEVR 2015 - Arles, Camargue, Provence, France
Duration: 23 Mar 2015 → …

Publication series

Name2015 IEEE 1st Workshop on Everyday Virtual Reality, WEVR 2015

Conference

Conference2015 1st IEEE Workshop on Everyday Virtual Reality, WEVR 2015
CountryFrance
CityArles, Camargue, Provence
Period23/03/15 → …

Keywords

  • Rehabilitation
  • Therapy-Led Design
  • Virtual Reality

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