Tutorial: service-oriented architecture (SOA) development for serious games

M.B. Carvalho, Jun Hu, F. Bellotti, A. de Gloria, Matthias Rauterberg

Research output: Chapter in Book/Report/Conference proceedingChapterScientificpeer-review

Original languageEnglish
Title of host publicationEntertainment Computing - ICEC 2015
EditorsK. Chorianopoulos, M. Divitini, J. Hauge, L. Jaccheri, R. Malaka
PublisherSpringer
Pages578-580
Number of pages3
ISBN (Print)978-3-319-24588-1
DOIs
Publication statusPublished - 2015
Externally publishedYes

Publication series

NameLecture Notes in Computer Science
PublisherSpringer

Activities

  • 1 Oral presentation

Entertainment Computing

M. Brandão Carvalho (Speaker)

29 Sep 20152 Oct 2015

Activity: Talk or presentation typesOral presentationScientific

Cite this

Carvalho, M. B., Hu, J., Bellotti, F., de Gloria, A., & Rauterberg, M. (2015). Tutorial: service-oriented architecture (SOA) development for serious games. In K. Chorianopoulos, M. Divitini, J. Hauge, L. Jaccheri, & R. Malaka (Eds.), Entertainment Computing - ICEC 2015 (pp. 578-580). (Lecture Notes in Computer Science). Springer. https://doi.org/10.1007/978-3-319-24589-8_61