You make me happy: Using an adaptive affective interface to investigate the effect of social presence on positive emotion

S. Shahid, E.J. Krahmer, M.G.J. Swerts, W. Melder, M. Neerincx

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

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    Abstract

    Affective user interfaces are usually characterized as interfaces that try to recognize, interpret and respond to human emotions. In this paper, we take a different perspective and investigate if and how a digital, interactive adaptive mirror, which is a game-like affective interface, can induce positive emotions in participants and how the social presence of a friend affects the emotion induction. Results show that participants systematically feel more positive after an affective mirror session and co-presence of a friend is shown to boost this effect.
    Original languageEnglish
    Title of host publicationProceedings of the 2009 International Conference on Affective Computing & Intelligent Interaction (ACII 2009)
    EditorsJ. Cohn, A. Nijholt, P. Pantic
    Place of PublicationLos Alamitos
    PublisherIEEE Computer Society
    Pages1-6
    ISBN (Print)9781424448005
    Publication statusPublished - 2009

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    Mirrors
    User interfaces
    Interfaces (computer)

    Cite this

    Shahid, S., Krahmer, E. J., Swerts, M. G. J., Melder, W., & Neerincx, M. (2009). You make me happy: Using an adaptive affective interface to investigate the effect of social presence on positive emotion. In J. Cohn, A. Nijholt, & P. Pantic (Eds.), Proceedings of the 2009 International Conference on Affective Computing & Intelligent Interaction (ACII 2009) (pp. 1-6). Los Alamitos: IEEE Computer Society.
    Shahid, S. ; Krahmer, E.J. ; Swerts, M.G.J. ; Melder, W. ; Neerincx, M. / You make me happy : Using an adaptive affective interface to investigate the effect of social presence on positive emotion. Proceedings of the 2009 International Conference on Affective Computing & Intelligent Interaction (ACII 2009). editor / J. Cohn ; A. Nijholt ; P. Pantic. Los Alamitos : IEEE Computer Society, 2009. pp. 1-6
    @inproceedings{c6e4429d88d04216912b998ed5680522,
    title = "You make me happy: Using an adaptive affective interface to investigate the effect of social presence on positive emotion",
    abstract = "Affective user interfaces are usually characterized as interfaces that try to recognize, interpret and respond to human emotions. In this paper, we take a different perspective and investigate if and how a digital, interactive adaptive mirror, which is a game-like affective interface, can induce positive emotions in participants and how the social presence of a friend affects the emotion induction. Results show that participants systematically feel more positive after an affective mirror session and co-presence of a friend is shown to boost this effect.",
    author = "S. Shahid and E.J. Krahmer and M.G.J. Swerts and W. Melder and M. Neerincx",
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    year = "2009",
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    Shahid, S, Krahmer, EJ, Swerts, MGJ, Melder, W & Neerincx, M 2009, You make me happy: Using an adaptive affective interface to investigate the effect of social presence on positive emotion. in J Cohn, A Nijholt & P Pantic (eds), Proceedings of the 2009 International Conference on Affective Computing & Intelligent Interaction (ACII 2009). IEEE Computer Society, Los Alamitos, pp. 1-6.

    You make me happy : Using an adaptive affective interface to investigate the effect of social presence on positive emotion. / Shahid, S.; Krahmer, E.J.; Swerts, M.G.J.; Melder, W.; Neerincx, M.

    Proceedings of the 2009 International Conference on Affective Computing & Intelligent Interaction (ACII 2009). ed. / J. Cohn; A. Nijholt; P. Pantic. Los Alamitos : IEEE Computer Society, 2009. p. 1-6.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

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    AB - Affective user interfaces are usually characterized as interfaces that try to recognize, interpret and respond to human emotions. In this paper, we take a different perspective and investigate if and how a digital, interactive adaptive mirror, which is a game-like affective interface, can induce positive emotions in participants and how the social presence of a friend affects the emotion induction. Results show that participants systematically feel more positive after an affective mirror session and co-presence of a friend is shown to boost this effect.

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    BT - Proceedings of the 2009 International Conference on Affective Computing & Intelligent Interaction (ACII 2009)

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    Shahid S, Krahmer EJ, Swerts MGJ, Melder W, Neerincx M. You make me happy: Using an adaptive affective interface to investigate the effect of social presence on positive emotion. In Cohn J, Nijholt A, Pantic P, editors, Proceedings of the 2009 International Conference on Affective Computing & Intelligent Interaction (ACII 2009). Los Alamitos: IEEE Computer Society. 2009. p. 1-6